2048 is played on a gray 4×4 grid, with numbered tiles that slide smoothly when a player moves them using the four arrow keys. Every turn, a new tile will randomly appear in an empty spot on the board with a value of either 2 or 4. Tiles slide as far as possible in the chosen direction until they are stopped by either another tile or the edge of the grid. If two tiles of the same number collide while moving, they will merge into a tile with the total value of the two tiles that collided.The resulting tile cannot merge with another tile again in the same move. Higher-scoring tiles emit a soft glow.
HOW TO PLAY:
Swipe (Up, Down, Left, Right) to move the tiles. When two tiles with the same number touch, they merge into one. When 2048 tile is created, the player wins! 8 .. 16 ... 1024 .. 2048.
Completely native implementaion
2048 dimainkan pada abu-abu 4 × 4 grid, dengan ubin bernomor yang meluncur lancar ketika seorang pemain bergerak dengan menggunakan tombol empat panah. Setiap kesempatan, ubin baru secara acak akan muncul di tempat kosong di papan dengan nilai 2 atau 4. Ubin geser sejauh mungkin dalam arah yang dipilih sampai mereka dihentikan oleh salah genteng lain atau tepi grid. Jika dua ubin dari nomor yang sama berbenturan saat bergerak, mereka akan bergabung menjadi ubin dengan total nilai dua ubin yang genteng dihasilkan collided.The tidak bisa bergabung dengan genteng lain lagi di langkah yang sama. ubin yang lebih tinggi-gol memancarkan cahaya lembut.
CARA BERMAIN:
Gesek (Atas, Bawah, Kiri, Kanan) untuk memindahkan ubin. Ketika dua ubin dengan jumlah sentuhan yang sama, mereka bergabung menjadi satu. Ketika 2048 genteng dibuat, pemain menang! 8 .. 16 ... 1024 .. 2048.
implementaion benar-benar asli
2048 is played on a gray 4×4 grid, with numbered tiles that slide smoothly when a player moves them using the four arrow keys. Every turn, a new tile will randomly appear in an empty spot on the board with a value of either 2 or 4. Tiles slide as far as possible in the chosen direction until they are stopped by either another tile or the edge of the grid. If two tiles of the same number collide while moving, they will merge into a tile with the total value of the two tiles that collided.The resulting tile cannot merge with another tile again in the same move. Higher-scoring tiles emit a soft glow.
HOW TO PLAY:
Swipe (Up, Down, Left, Right) to move the tiles. When two tiles with the same number touch, they merge into one. When 2048 tile is created, the player wins! 8 .. 16 ... 1024 .. 2048.
Completely native implementaion